It was agreed that the City of London could easily support the Seven,
provided simple precautions were taken. The Seven declared that the
physical persons of their fellows should be inviolable, provided they did
not threaten the security of the community. There would be no more war.
London became a haven, where the Seven undead could walk the streets
without fear of attack. Of course invaders from outside were offered no
such protection, They were liable to be viciously hunted down and
destroyed just as they would be anywhere else.|
| The Pact
Over the following centuries the Pact came to be modified. It became clear
that the pressure from outside could not be completely withstood.
Powerful kindred would appear on the scene and try to carve hunting
grounds for themselves. Rarely could the Seven unite sufficiently to
challenge a powerful foe, and so it was frequently left to the most
effected individual to evict the invader.
Eventually the inevitable happened, Geoffrey, the weakest of the Seven was
killed by an invader, Gracis.
Rather than see the Pact dissolved, the
remaining six approached Gracis, and offered him Geoffrey's place.
The precedent was made, the word got out, and a flood of challengers
started to threaten the stability of the Pact. There quickly evolved the
set of rules which must be followed in a challenge for membership of the
Seven. These are:
- The challenger must present himself to the Seven.
- The nature of the contest shall be specified by the one who is being
- The contest must be begun within a month of the original challenge.
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Vampire: The Masquerade is a roleplaying game produced by
White Wolf Game